Wimpy Weakling
Skill Roll Level Pts
Drive (auto) 14 DX+2 [8]
Drive (MC) 13 DX+1 [4]
Brawling 14 DX+2 [4]
Guns (pistol) 14 DX+2 [4]
Axe/mace 12 DX+0 [2]
Skill Roll Level Pts
Streetwise 12 IQ+0 [2]
Nagivation
(land)
13 IQ+1 [4]
Mechanic
(automobile)
12 IQ+0 [2]
Skill Roll Level Pts
Survival 13 Per+1 [4]
Scrounging 13 Per+1 [2]
Skill Roll Level Pts
Intimidate 13 Will+1 [4]
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Spell Roll Level Pts
Zombie Vehicle 18 (IQ+M+4) [20]
Death Vision 14 (IQ+M+0) [4]
Summon Spirit 14 (IQ+M+0) [4]
ATTRIBUTES Pts
Strength (ST) 11 [10]
Dexterity (DX) 12 [40]
Intelligence (IQ) 12 [40]
Health (HT) 10 [0]
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SECONDARY Pts
Hit Points (HP) 12 [2]
Willpower (Will) 12 [0]
Perception (Per) 12 [0]
Fatigue (FP) 10 [0]

Characteristics

Basic Lift (BL): 24 lbs
Basic Speed: 5.50 [0]
Basic Move: 5 [0]
RP: 10 (?) [0]

Damage:
Thrust: 1d6–1
Swing: 1d6+1

DR: 1*
Dodge: 8

Nature: Player Character
Player: Henrik
User: Lankin the Mad MageLankin the Mad Mage
Char Points: 212 / 212
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Description

Age: 17 years old
Height: 5 foot, 10 inches
Weight: 105 pounds
Gender: Male

Gangly teenager, pale and sickly.
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Interactions

Languages: French (Native)

Corruption: Non-mages react to him at –2
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Advantages

Magery 2 [25]
Rogue Talent ("zombie vehicle" spell) [4]

Energy Reserve (magic): 105 [315]
●Spells Only (–10%)
●Necromancy Only (–10%)
●Blood Agent, Reversed (–40%)
●Slow Recharge (1/hour) (–20%)
●Requires Focus Item to Access (–10%)
Final Cost: [63]

Military Rank 1 [10]
Patron (The Hangar Master) [10]
Extra Money (+$ 2'500) [10]

Perks:
Equipment Bond ("spike" the zombie truck) [1]
Hands-free (driving) [1]
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Disadvantages

Skinny [–5]
Oblivious [–5]
Disturbing Voice [–10]
Frightens Animals [–10]
Enemies (former tribe of necro-raiders) [–15]
(●Medium size, ●formidable enemy, ●hunter, ●part of plot if roll ≤ 6)

Quirks:
Fatigues Easily Under Loads [–1]
Easily Influenced (streetwise, intimidate) [–2]
Ties to overcome amoral ("evil") upbringing [–1]
Indoctrinated to submit to authority figures [–1]
Twitchy [–1]
Responsible [–1]

Corruption Score: 26
●Non-mages react to him at –2
●Others get +4 on rolls to realize his mystical nature,
guess his powers, and to ID or follow him
●He has –4 to Disguise & Shadowing (on foot) rolls
●Compulsive Carousing (≤ 12)
●Inflicts 4 physical traits:

-Skin is unhealthily pale & paper-white
-Blood is pitch-black & smells of motor oil
(makes veins in the skin visibly black & stand out)
-Voice has odd mechanical buzz & echoes weirdly
-???

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Equipment

Basic Gear (20.6 lbs)
●Cheap Derringer (0.5 lbs)
●"Heavy Clothing" armor (8 lbs)
●6 pistol bullets

Money: $ 0

Total Carried: 29.1 pounds
(though most of it is usually stashed in the car)
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"Spike" the zombie pickup truck:
SM +3 Handling 0 Car Weight 1.8 tons
ST 55 Stability (SR) 4 Max Load 0.9 tons
HT 9 f Acceleration 2 Occupants 1+1(+load)
DR 4 Top Speed 55 Locations E 4 W

"Automaton" meta-trait
-Hidebound [–5]
-Incurious (6) [–10]
-Low Empathy [–20]
-No Sense of Humor [–10]
-Slave Mentality [–40]

●Doesn't require fuel
●Off-road capability
●2x wheel blades
●Spines
●IQ 2

Cannibal: Tries to 'eat' other cars for parts if left alone & unrestrained, especially at night.
Moody: Shuts down after crit-failed control roll, won't start until it's 'fed' driver's blood (1 HP dmg).
Passive-Aggressively Malevolent: Takes any chance to hurt & injure anyone but owner, primarily when owner isn't there to notice it. Won't usually try to kill, only wound, unless it's provoked or if it's during one of its night-time hunts where it's out for blood.
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Character Sheet

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