Skill | Roll | Level | Pts |
---|---|---|---|
Brawling | 14 | DX+2 | [4] |
Axe/mace | 12 | DX+0 | [2] |
Climbing | 12 | DX+0 | [2] |
Stealth | 13 | DX+1 | [4] |
Filch | 12 | DX+0 | [2] |
Body Sense | 13 | DX+1 | [8] |
Ride | 13 | DX+0+T | [4] |
Skill | Roll | Level | Pts |
Running | 12 | HT+1 | [4] |
Swimming | 12 | HT+1 | [2] |
Carousing | 13 | HT+2 | [4] |
Sex Appeal | 13 | HT+1+T | [4] |
Skill | Roll | Level | Pts |
First Aid | 15 | IQ+2 | [4] |
Fast-talk | 15 | IQ+2 | [8] |
Diplomacy | 12 | IQ–1 | [2] |
Merchant | 13 | IQ+0 | [2] |
Lockpicking | 12 | IQ–1 | [1] |
Geography | 12 | IQ–1 | [2] |
Navigation (land) |
14 | IQ+1 | [4] |
Weather Sense |
13 | IQ+0 | [2] |
Naturalist | 12 | IQ–1 | [2] |
Poisons | 12 | IQ–1 | [2] |
Skill | Roll | Level | Pts |
Cooking | 13 | IQ+0 | [2] |
Animal Handl. (canines) |
14 | IQ+0+T | [2] |
Veterinary (canine) |
14 | IQ+0+T | [2] |
Instrument (guitar) |
12 | IQ–1 | [2] |
Skill | Roll | Level | Pts |
Survival | 15 | Per+2 | [8] |
Tracking | 13 | Per+0 | [2] |
Search | 12 | Per–1 | [1] |
Scrounging | 13 | Per+0 | [1] |
Observation | 13 | Per+0 | [2] |
Detect Lies | 12 | Per–1 | [2] |
. .
ATTRIBUTES | Pts | ||
---|---|---|---|
Strength | (ST) | 12 | [20] |
Dexterity | (DX) | 12 | [40] |
Intelligence | (IQ) | 13 | [60] |
Health | (HT) | 11 | [10] |
SECONDARY | Pts | ||
---|---|---|---|
Hit Points | (HP) | 12 | [0] |
Willpower | (Will) | 13 | [0] |
Perception | (Per) | 13 | [0] |
Fatigue | (FP) | 11 | [0] |
Characteristics
Basic Lift (BL): 29 lbs
Basic Speed: 6.00 [5]
Basic Move: 6 [0]
RP: 11 [0]
Damage:
Thrust: 1d6–1
Swing: 1d6+2
DR: 1*
Dodge: 9
Parry:
Brawling: 10
Axe/mace: 9
Player: Martin Alternes
User:
Char Points: 277 / 281
.
Description
Age: 25 years old
Height: 6 foot, 2 inches
Weight: 170 pounds
Ethnicity: Latino
Gender: Male
.
Interactions
Languages: Italian (Native)
French (Accented, illiterate) [2]
Appearance: Very Handsome (+6 or +2) [16]
Charisma 2 (see below)
Military Rank 2 [0; earned in-game]
Reputation (the French) 3 [0; earned in-game]
Talents (see below)
.
Advantages
Warp (roll vs IQ) [100]
●Naked (–30%)
●Blink Only (–60%)
●Uncontrollable (–10%)
●Unconscious Only (–20%)
●Magic-based power (–10%)
●Takes Recharge (1 hour) (–30%)
●Reliable (+10 bonus on IQ roll) (+50%)
●Increased Range (1'000 yards) (+60%)
├►Accessibility (–80%)
│ . └►(only current "Special Rapport" subject)
├►Ranged & Malediction (-1/yard) (+140%)
├►Emergencies Only (–30%)
├►Reduced Range (–10%)
│ . └►(warp range halved)
├►Costs 4 FP + 1 HP (–30%)
├►Requires own activation roll (–10%)
├►Backlash (–40%)
│ . └►(–2 DX & IQ; roll HT 1/min to recover)
└►Aftermath (–20%)
├►Get "Fearfulness" lvl 5 for 1 hour, 40 minutes
└►"Chummy" upgrades to "Gregarious" for 10 minutes
Total Cost of "Warp" power: [60]
.
Special Rapport [5]
●One-way (+20%)
●Magic-based (–10%)
●Transferable (once/day) (+20%)
Final Cost: [7]
Detect (person) [10]
●Can't Analyze (–10%)
●"Long-range" scale (+50%)
●Halved Range (–10%)
●Magic-based (–10%)
●Accessibility (–80%)
(only current "Special Rapport" subject)
●Periodic Recharge (–20%)
(only for 1 hour after warping)
Final Cost: [2]
.
Charisma 2 [10]
Effect: +1 per lvl to ''Influence rolls'' (●Diplomacy, ●Fast-Talk, ●Intimidation, ●Savoir-Faire, ●Sex Appeal, & ●Streetwise)
and to the skills ●Fortune-Telling, ●Leadership, ●Panhandling, and ●Public Speaking.
Limit: Only sapient beings with whom you actively interact (converse, lecture, etc.)
Talent: Allure 1 [5]
Skills: ●Dancing, ●Erotic Art, ●Makeup, ●Sex Appeal, ●Singing
Reaction: +1 per level towards anyone attracted to your combination of species & gender,
and also with people who might employ you as an actor, courtesan, or model.
Talent: Animal Friend 1 [5]
Skills: ●Animal Handling, ●Falconry, ●Packing, ●Riding, ●Teamster, ●Veterinary
Reaction: +1 per level towards all ordinary animals
.
Perks:
Improvised Weapon (axe/mace)1 [1]
Sexy Pose2 [1]
Drunken Fighting3[1]
Expulsion4[1]
Bonded Item (guitar)5[1]
.
Disadvantages
Low Pain Threshold [–10]
Unluckiness [–10]
Chummy [–5]
Xenophilia* (≤ 12) [–10]
Autophobia* (≤ 15) [–8]
Short Attention Span* (≤ 15) [–5]
Quirks:
Alcohol Intolerance [–1]
Friendly Drunk [–1]
Horrible Hangovers [–1]
Corruption Score: 11
●Non-mages react to him at –1
●Inflicts 1 physical trait
●Others get +1 on rolls to realize his mystical nature,
guess his powers, and to ID or follow him
●He has –1 to Disguise & Shadowing (on foot) rolls
.
Equipment
●Bulky small backpack (4.5 lbs)
●Blanket (4 lbs)
●Personal Basics (1 lbs)
●1/5 Group Basics (4 lbs)
●10 yards of 3/8 inch rope (1.5 lbs)
●1 litre Plastic Water Bottle (0.1 lbs)
●1 litre of clean water (2 lbs)
●3 meals worth of rations (1.5 lbs)
●Ordinary Clothes (2 lbs)
Armor: Leather Outfit (7 lbs)
Money: $ 450 (?)
Basic Lift: 29 pounds
Total Carried: 27.6 pounds (encumbrance: zero)
.
Combat
ATTACK | Dmg | Type | Reach | Parry | Other |
---|---|---|---|---|---|
Punching | 1d6–1 | (crushing) | C | +0 | |
Kicking | 1d6 | (crushing) | C, 1 | no | –2 on attack roll |
Baseball bat | 1d6+3 | (crushing) | 1 | +0 | |
Plank w. nail | 1d6 | (impaling) | 1 | –1, U | may get "Stuck" |
Hammer | 1d6+4 | (crushing) | 1 | +0, U | |
Tire iron | 1d6+3 | (crushing) | 1 | +0 |
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Charsheet
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